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New Updates! September 2024

· 3 min read
Amani Albrecht

🛠️ App Improvements

  • 🏠 Pushed the new games tab to be the landing home page, boosting your games to the forefront for new gamers.
  • Upgraded the change game UI inside rooms to show curations just like on the home page 🖼️
  • Added the ability for gamers to favorite your games so they can easily keep coming back for more 💗
  • Finally brought the whole app into the beautiful new Rune redesign with updated settings and onboarding pop-ups visuals! 🎨
  • Unveiled mutual friend suggestions—a simple addition that dramatically improved friend request rates 👥✨
  • 🎮 Added all your games directly onto your public dev profile screens, making it easy for everyone to see your catalog of games.
  • Upgraded all list scrolling animations on Android, making the app feel more polished!
  • Allowed reporting other users for toxic comments or other public actions to maintain our positive gaming community 🚫💬
  • 👁️ Slight visual tweaks to the total plays display on your games to clearly showcase their popularity!
  • Added more channels for gamers to share your games directly, like Instagram and Snapchat 📣
  • Upgraded our over-the-air update logic, making it easier than ever for gamers to update the app—sometimes seamlessly without even noticing 🚀
  • Added new logging to track exactly how and where gamers launch your games, enhancing our homepage improvements 📊

🪲Bug Fixes

  • Resolved a tricky crash on Android 14 during background calls caused by stricter microphone permissions on Android’s end 📱
  • Addressed more Android 14 issues where push notifications weren't opening rooms as intended 🔔
  • 🤝 Fixed a bug where the match feedback screen reappeared if the app was closed and reopened during its display.
  • Improved typing in Rune rooms on Android—no more letter skipping or input delays ✍️
  • To prevent the keyboard from blocking games, it now dismisses automatically whenever any pop-up or modal screen opens ⌨️
  • Fixed a few issues on the new home page, improving its robustness and preventing crashes when changing orientation from landscape to portrait 🔄
  • Updated our chat logic to prevent the app from crashing when no sticker apps are available for sending GIFs!
  • Adjusted our emoji picker for perfect visual alignment, eliminating jumping when selecting or deselecting on Android 😊
  • Made visual fixes to landscape games to accommodate all different screen sizes and phone types 📐
  • Improved the display count on game details—now all your friends who recently played fit neatly in the box 👯
  • 🌍 Caught and fixed some translation errors in all the updated app copy.
  • Fixed the occasional white flashing on the room join & made it less jarring.
  • Improved friend suggestions by fixing an animation glitch optimized querying for mutual friends to improve performance 👥
  • 🎧 Prevented exceptions that were being thrown when accessing room sound audio files, enhancing stability.

💻 SDK Improvements

  • Introduced the Dev Dashboards 🥳 https://dash.rune.ai/
  • Refactored game error logging in preparation for sharing all this info with you all 🖥️
  • 🌐🛡️ Correctly ignores blob requests if they are to the same domain as currently allowed ones, ensuring streamlined data handling.
  • Bumped rune-eslint to the latest version (2.0.1 to 2.0.2) to fix the "Rune is not defined" issue that @Pixel Pincher was experiencing!
  • Unveiled the latest dev UI with improved visuals and enhancements to prevent flashing!
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