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New Updates! May 1st-15th 2025

· 2 min read
Amani Albrecht

🛠️ App Improvements

  • 🎉 Kicked off the Rune MCP project—our new AI tool for instantly spinning up Rune games with VSCode, going from an empty folder to a running game in seconds! 🤖🚀 
  • 📦 Pulled in starter templates from the Rune repo to bootstrap game creation.
  • Built an interactive version of the "create Rune game" tool with a polished prompt flow for easier game scaffolding.
  • Updated the README with local testing instructions, VS Code setup, and a new inspect script for smoother debugging 📖
  • 🔇 Removed stray console logs to keep output clean and useful for tooling.
  • Added installDependenciesForProject tool to automate setup during game creation.
  • 🌐 Added tools for dev server launch and auto-open support directly in the MCP for instant feedback.
  • Implemented graceful shutdown handling so the MCP server exits cleanly when interrupted.
  • 🧪 Began refining prompt UX and parameter descriptions to make the AI more intuitive.
  • Added tools to detect and restart the dev server, plus a check project errors tool to lint and fix issues automatically 🔍
  • Introduced the explain-rune-project tool to make the AI easily understand generated projects 🗂️
  • Updated network URL reporting to handle edge cases where some dev server URLs may fail to connect 🌐
  • 🧠 Introduced multiplayer sync fundamentals like predict-rollback netcode, rate limits, and stateless logic architecture—backed by working examples.
  • Improved prompts for the AI to generate better Rune-compatible code by documenting required logic structure and multiplayer flow.
  • 📱 Added mobile-specific prompts for screen size handling and orientation locking.

🪲 App Bug Fixes

  • Restored group membership checks before navigating to group chat on minimize to prevent unintended access 👥🔒
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