🛠️ App Improvements
- Unveiled the new home (games 🎮) tab, now featuring game carousels with expandable curation lists like "Puzzle" or "Action" games!
- Revamped our game details page with updated visuals, new play and matching buttons, social proof of how many people love your game, and many more improvements! 🤝
- Added in fun room sounds that pop 💥 so you can easily know when someone leaves, enters, or is reconnecting even without looking at your phone!
- Shuffled avatar features around in the editor to look better and make more sense 🎨
- 🖼️ Now clicking an avatar anywhere in the app shows the user's profile — quick and easy!
- Upgraded our main page logic: now it auto-scrolls back to the top when you re-tap the tab’s button on the loaded screen 👆
🪲Bug Fixes
- 👥 Updated the friend suggestion logic to recognize when you've added someone as a friend elsewhere in the app.
- Fixed a crash that was happening when auto scrolling to the top on the friends tab if you're already there and have no friends.
- Busted a small bug where the "friends" label occasionally wasn't showing on friend profiles 🐛
- 🎤Fixed some voice chat start errors by fixing the feedback screen logic!
- Updated our TikTok social link in the app so everyone can stay up to date on all things Rune 🔗
💻 SDK Improvements
- Built out our behind-the-scenes game tracking to prep for some exciting new developer features coming soon! 🌟
- Fixed the dev UI mobile layout to account for bottom toolbars on some devices & adjusted the minimum dimensions on landscape 📱
- Added Vue game template built by oats 🚀
- Updated example user avatars to ensure you’re inspired by the newest content!
- Vite plugin now includes logic that allows importing not only external package but also files from external package (somePackage vs somePackage/innerFile). This was done by Pixel Pincher! 🥳
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